hash.Hash
// Hash is the common interface implemented by all hash functions.
// 
// Hash implementations in the standard library (e.g. hash/crc32 and
// crypto/sha256) implement the encoding.BinaryMarshaler and
// encoding.BinaryUnmarshaler interfaces. Marshaling a hash implementation
// allows its internal state to be saved and used for additional processing
// later, without having to re-write the data previously written to the hash.
// The hash state may contain portions of the input in its original form,
// which users are expected to handle for any possible security implications.
// 
// Compatibility: Any future changes to hash or crypto packages will endeavor
// to maintain compatibility with state encoded using previous versions.
// That is, any released versions of the packages should be able to
// decode data written with any previously released version,
// subject to issues such as security fixes.
// See the Go compatibility document for background: https://golang.org/doc/go1compat
type Hash interface {
	// Write (via the embedded io.Writer interface) adds more data to the running hash.
	// It never returns an error.
	.
	// Sum appends the current hash to b and returns the resulting slice.
	// It does not change the underlying hash state.
	Sum(b []byte) []byte
	// Reset resets the Hash to its initial state.
	Reset()
	// Size returns the number of bytes Sum will return.
	Size() int
	// BlockSize returns the hash's underlying block size.
	// The Write method must be able to accept any amount
	// of data, but it may operate more efficiently if all writes
	// are a multiple of the block size.
	BlockSize() int
}
        hash.Hash32
// Hash32 is the common interface implemented by all 32-bit hash functions.
type Hash32 interface {
	
	Sum32() uint32
}
        hash.Hash64
// Hash64 is the common interface implemented by all 64-bit hash functions.
type Hash64 interface {
	
	Sum64() uint64
}