hash.Hash
// Hash is the common interface implemented by all hash functions.
//
// Hash implementations in the standard library (e.g. hash/crc32 and
// crypto/sha256) implement the encoding.BinaryMarshaler and
// encoding.BinaryUnmarshaler interfaces. Marshaling a hash implementation
// allows its internal state to be saved and used for additional processing
// later, without having to re-write the data previously written to the hash.
// The hash state may contain portions of the input in its original form,
// which users are expected to handle for any possible security implications.
//
// Compatibility: Any future changes to hash or crypto packages will endeavor
// to maintain compatibility with state encoded using previous versions.
// That is, any released versions of the packages should be able to
// decode data written with any previously released version,
// subject to issues such as security fixes.
// See the Go compatibility document for background: https://golang.org/doc/go1compat
type Hash interface {
// Write (via the embedded io.Writer interface) adds more data to the running hash.
// It never returns an error.
.
// Sum appends the current hash to b and returns the resulting slice.
// It does not change the underlying hash state.
Sum(b []byte) []byte
// Reset resets the Hash to its initial state.
Reset()
// Size returns the number of bytes Sum will return.
Size() int
// BlockSize returns the hash's underlying block size.
// The Write method must be able to accept any amount
// of data, but it may operate more efficiently if all writes
// are a multiple of the block size.
BlockSize() int
}
hash.Hash32
// Hash32 is the common interface implemented by all 32-bit hash functions.
type Hash32 interface {
Sum32() uint32
}
hash.Hash64
// Hash64 is the common interface implemented by all 64-bit hash functions.
type Hash64 interface {
Sum64() uint64
}